{"id":15781,"date":"2021-11-12T13:06:06","date_gmt":"2021-11-12T21:06:06","guid":{"rendered":"https:\/\/finearts.uvic.ca\/theatre\/news-events\/?p=15781"},"modified":"2021-12-02T10:26:11","modified_gmt":"2021-12-02T18:26:11","slug":"design-brings-art-history-alive","status":"publish","type":"post","link":"https:\/\/finearts.uvic.ca\/theatre\/news-events\/design-brings-art-history-alive\/","title":{"rendered":"Design brings art history alive for Dead Man&#8217;s Cell Phone"},"content":{"rendered":"\n[et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.9.11&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_row _builder_version=&#8221;4.9.11&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.9.11&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_text _builder_version=&#8221;4.9.11&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;]<h1>Design brings art history alive on stage<\/h1>[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=&#8221;4.9.11&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.9.11&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_gallery gallery_ids=&#8221;15798,15814,15815,15807,15813&#8243; fullwidth=&#8221;on&#8221; _builder_version=&#8221;4.9.11&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_gallery][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=&#8221;4.9.11&#8243; _module_preset=&#8221;default&#8221; custom_margin=&#8221;-13px|auto||auto||&#8221; custom_padding=&#8221;15px||0px|||&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.9.11&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_text _builder_version=&#8221;4.9.11&#8243; _module_preset=&#8221;default&#8221; custom_margin=&#8221;-5px|||||&#8221; custom_padding=&#8221;||39px|||&#8221; global_colors_info=&#8221;{}&#8221;]<p><em>Theatre meets art history in the stunning set and lighting design by Patrick Du Wors for <\/em>Dead Man&#8217;s Cell Phone. (Photography by Dean Kalyan)<\/p>[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row column_structure=&#8221;2_3,1_3&#8243; _builder_version=&#8221;4.9.11&#8243; _module_preset=&#8221;default&#8221; custom_padding=&#8221;70px|||||&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;2_3&#8243; _builder_version=&#8221;4.9.11&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_text _builder_version=&#8221;4.9.11&#8243; _module_preset=&#8221;default&#8221; custom_margin=&#8221;-30px|||||&#8221; custom_padding=&#8221;1px|||||&#8221; global_colors_info=&#8221;{}&#8221;]<p>Taylor Williams<\/p>\n<p>For Set &amp; Lighting Designer <strong>Patrick Du Wors<\/strong>\u00a0the Phoenix Theatre\u2019s production of <a href=\"https:\/\/finearts.uvic.ca\/theatre\/mainstage\/2021-22-mainstage-season\/dead-mans-cell-phone\/\"><strong><em>Dead Man\u2019s Cell Phone<\/em><\/strong><\/a> offered him a unique opportunity to revisit a favourite play.<\/p>\n<p>\u201cSarah Ruhl&#8217;s play captures those awkward and isolating feelings that we\u2019ve all experienced over the last 20 months,\u201d he muses. \u201cBut it also offers moments of pure whimsy that are honestly a lot of fun to design.\u201d<\/p>\n<p>Du Wors designed a version of <em>Dead Man&#8217;s Cell Phone<\/em> in 2012 for Persephone Theatre and this fall&#8217;s Phoenix production offered him a chance to revive his previous scenographic concept which was heavily influenced by the American realist painter <a href=\"https:\/\/en.wikipedia.org\/wiki\/Edward_Hopper\"><strong>Edward Hopper<\/strong><\/a> (1882- 1967).<\/p>\n<p>Hopper&#8217;s paintings are actually referenced by the playwright in the script&#8217;s stage directions. With acclaimed paintings like <em>Nighthawks<\/em>, <em>Automat <\/em>and <em>Office in a Small City<\/em> (shown right), Hopper was known for his touching and subdued scenes of solitary moments in everyday life.<\/p>\n<p style=\"text-align: left;\">Stage directions are not usually heard by audiences, existing only as a written guide for actors and production team members about the action of the play in between the lines of dialogue. In the middle of Scene Five, Ruhl writes:<\/p>\n<p style=\"text-align: left; padding-left: 40px;\">&#8220;Jean sits alone.<br \/>She looks small and tired.<br \/>An Edward Hopper painting, for 5 seconds.&#8221;<\/p>\n<p>Director<strong> Fran Gebhard <\/strong>recalls poet and essayist Mark Strand\u2019s perspective of Hopper\u2019s work. \u201cIn Hopper\u2019s paintings there is a lot of waiting going on\u2026They are like characters whose parts have deserted them and now, trapped in the space of their waiting, must keep themselves company.\u201d<\/p>\n<p>Du Wors set out to capture the melancholic simplicity characteristic of Hopper\u2019s works through the use of sombre greys and blues in his set design that\u2014when illuminated by his accompanying lighting design\u2014create a dramatic painterly effect. Oblique angles and window-like viewing spaces reference cafe spaces and street scenes and give the audience a sense that they are peering into the lives of those on stage.<\/p>\n<p>Hopper\u2019s influence permeates into the costumes, designed by fourth-year theatre student <strong>Parker Feenstra.<\/strong> She speaks candidly about how Hopper\u2019s paintings informed her designs. \u201cI was immediately drawn to his use of colour and the consistent tones that existed in his art,\u201d she explains. \u201cI used his palette as inspiration when creating the tones of the costumes, and I isolated certain colours for each character.\u201d<\/p>\n<p>With the Phoenix\u2019s rendition of the show set in the early 2000s, the costume design features plenty of Mary Jane shoes, pantsuits, and corduroy\u2014and yet, Feenstra\u2019s attention to detail is evident in each of the 27 costume designs.\u00a0 Jean, the principal character, sports a simple smock dress and soft, blonde curls, as though she leapt straight from Hopper\u2019s canvas onto the stage.<\/p>\n<p>Adding to these visuals on stage is the jazz-infused sound design of fourth-year student <strong>Miriam Dumitra<\/strong> which layers on early 20th-century music and film references that are sympathetic to the era of Hopper&#8217;s paintings. Audiences will pick up on notes from Film Noire classics and familiar jazz riffs. Miriam has also created the engaging soundscape of what Sarah Ruhl refers to in the script as a &#8220;Cell Phone Ballet&#8221;.<\/p>\n<p>With all the elements of the production design of <em>Dead Man\u2019s Cell Phone<\/em>\u00a0in place, the cohesion of Du Wors and Feenstra\u2019s designs becomes all the more evident. For months, the two diligent designers have pored over lighting plots and costume plates, and on opening night, their hard work came to fruition. For Feenstra, the feeling is nearly impossible to articulate: \u201cSeeing your designs actually come to life onstage\u2014it\u2019s indescribable.\u201d<\/p>\n<p><em>Dead Man\u2019s Cell Phone <\/em>runs in-person from November 11-27, 2021 with four livestream performances. Tickets range from $16-30, with livestream options available for $15. Tickets can be purchased in-person at the <a href=\"https:\/\/finearts.uvic.ca\/theatre\/mainstage\/tickets\/\">Phoenix Theatre Box Office<\/a>, or by phone at 250-721-8000.<\/p>[\/et_pb_text][\/et_pb_column][et_pb_column type=&#8221;1_3&#8243; _builder_version=&#8221;4.9.11&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_image src=&#8221;http:\/\/finearts.uvic.ca\/theatre\/news-events\/wp-content\/uploads\/2021\/11\/Nighthawks_by_Edward_Hopper_1942-scaled.jpeg&#8221; _builder_version=&#8221;4.9.11&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_image][et_pb_image src=&#8221;http:\/\/finearts.uvic.ca\/theatre\/news-events\/wp-content\/uploads\/2021\/11\/HopperAutomat.jpg&#8221; title_text=&#8221;HopperAutomat&#8221; _builder_version=&#8221;4.9.11&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_image][et_pb_image src=&#8221;http:\/\/finearts.uvic.ca\/theatre\/news-events\/wp-content\/uploads\/2021\/11\/Office_in_a_Small_City.jpg&#8221; title_text=&#8221;Office_in_a_Small_City&#8221; _builder_version=&#8221;4.9.11&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_image][\/et_pb_column][\/et_pb_row][\/et_pb_section]\n","protected":false},"excerpt":{"rendered":"<p>Dead Man&#8217;s Cell Phone designers Patrick Du Wors, Parker Feenstra and Miriam Dumitra share how the paintings of Edward Hopper inspired their work on this show.<\/p>\n","protected":false},"author":3,"featured_media":15798,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"on","_et_pb_old_content":"","_et_gb_content_width":"2880","footnotes":""},"categories":[2],"tags":[],"class_list":["post-15781","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"yoast_head":"<!-- This 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